AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D

AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D
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AgentCubes:通过增量 3D 提高教育领域最终用户开发的上限

DOI:
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发表时间:
2006
期刊:
IEEE Symposium on Visual Languages / Human-Centric Computing Languages and Environments
影响因子:
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通讯作者:
Andri Ioannidou
Andri Ioannidou
中科院分区:
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文献类型:
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作者:
A. Repenning;Andri Ioannidou

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既然我们拥有能够在几个小时内赋予没有编程背景的孩子的能力来构建游戏的能力,那么提高最终用户开发的上限的新寻求正在出现。环境不仅专注于编程,而且包括3D等丰富的媒体,还可以用作引人入胜的工具,以在K-12级别引入信息技术。新的挑战是提高天花板而不会提高门槛。根据我们在代理表的经验,该工具是一种用于计算科学和游戏设计应用程序的工具,我们创建了一个名为AgensCubes的新作用工具。本文讨论了增量3D作为媒体丰富的最终用户开发的设计方法的概念,阈值较低,教育中的上限很高
Now that we have end-user programming environments capable of empowering kids with no programming background to build games in a matter of hours, a new quest for raising the ceiling of end-user development is emerging. Environments not only focusing on programming, but also including rich media such as 3D, could work as compelling tools for introducing information technology at the K-12 level. The new challenge is raising the ceiling without raising the threshold. Based on our experience with AgentSheets, a tool used worldwide for computational science and game design applications, we created a new authoring tool called AgentCubes. This article discusses the notion of incremental 3D as a design approach for media-rich end-user development with low threshold and high ceiling in education