Towards Blind Detection of Robust Watermarks in Polygonal Models

Towards Blind Detection of Robust Watermarks in Polygonal Models
复制标题

DOI:
10.1111/1467-8659.00412
复制
发表时间:
2000-09
影响因子:
2.5
通讯作者:
Oliver Benedens;C. Busch
Oliver Benedens;C. Busch
中科院分区:
计算机科学4区
文献类型:
--
作者:
Oliver Benedens;C. Busch

文献摘要

被引文献

相似文献

我们描述了一个数字水印系统,专门用于嵌入水印到三维多边形模型。该系统由三种水印算法组成,一种是顶点泛洪算法(VFA),适合于嵌入大容量的脆弱公共可读水印,并提供了一种模型认证方法;一种是实现仿射不变水印的仿射不变嵌入算法(AIE);第三种是正常二进制编码算法(NBE),实现了对更复杂操作具有鲁棒性的水印。最显著的是多边形减少。由这些算法生成的水印是可堆叠的。我们将简要讨论该系统的实现,该系统被实现为3D Studio MAX插件。
We describe a Digital Watermarking system dedicated for embedding watermarks into 3D polygonal models. The system consists of three watermarking algorithms, one named Vertex Flood Algorithm (VFA) suitable for embedding fragile public readable watermarks with high capacity and offering a way of model authentication, one realizing affine invariant watermarks, named Affine Invariant Embedding (AIE) and a third one, named Normal Bin Encoding (NBE) algorithm, realizing watermarks with robustness against more complex operations, most noticeably polygon reduction. The watermarks generated by these algorithms are stackable. We shortly discuss the implementation of the system, which is realized as a 3D Studio MAX plugin.