Stay Awhile and Listen to 3Buddy, a Co-creative Level Design Support Tool

Stay Awhile and Listen to 3Buddy, a Co-creative Level Design Support Tool
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留下来听听 3Buddy,一个共同创意的关卡设计支持工具

DOI:
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发表时间:
2017
期刊:
International Conference on Innovative Computing and Cloud Computing
影响因子:
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通讯作者:
C. Martinho
C. Martinho
中科院分区:
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文献类型:
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作者:
P. Lucas;C. Martinho

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让一台计算机作为视频游戏关卡设计师的同事,作为创造性刺激的来源,而不是简单地作为他的奴隶,是一种尚未开发的潜力。本文介绍了3Buddy,一个探索这种数字对等模式的联合创意级别设计工具,旨在通过允许人和计算机在级别设计的背景下一起工作来培养创造力,并描述了一个使用格里姆罗克传奇2级别编辑器生成内容的方法的案例研究。建议是由指导三个不同领域的多个相互通信的遗传算法产生和迭代进化的:创新(探索新方向)、指导方针(尊重特定的fic设计目标)和收敛(专注于当前的共同建议)。该界面允许设计者通过这些尺寸在DefiNed空间中确定刀具行为的方向。本文详细介绍了该系统的内部工作原理,并进行了一项探索性研究,一方面展示了该工具在专业和业余级别的设计人员中的不同使用方式,另一方面说明了通过面向意图的界面进行协同创作交互的细微差别如何可能成为创意级别设计过程中fl的积极来源。
There is untapped potential in having a computer work as a colleague with the video game level designer as a source of creative stimuli, instead of simply working as his slave. This paper presents 3Buddy, a co-creative level design tool exploring this digital peer paradigm, aimed at fostering creativity by allowing human and computer to work together in the context of level design, and describes a case study of the approach to produce content using the Legend of Grimrock 2 level editor. Suggestions are generated and iteratively evolved by multiple inter-communicating genetic algorithms guiding three different domains: innovation (exploring new directions), guidelines (respecting specific design goals) and convergence (focusing on current co-proposal). The interface allows the designer to orient the tool behaviour in the space defined by these dimensions. This paper details the inner workings of the system and presents an exploratory study showing, on the one hand, how the tool was used differently by professional and amateur level designers, and on the other hand, how the nuances of the co-creative interaction through an intention-oriented interface may be a source of positive influence for the creative level design process.