Mathland: Constructionist Mathematical Learning in the Real World Using Immersive Mixed Reality

Mathland: Constructionist Mathematical Learning in the Real World Using Immersive Mixed Reality
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Mathland:使用沉浸式混合现实在现实世界中进行建构主义数学学习

DOI:
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发表时间:
2018
期刊:
International Conference on Immersive Learning Research Network
影响因子:
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通讯作者:
P. Maes
P. Maes
中科院分区:
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文献类型:
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作者:
Mina Khan;Fernando Trujano;P. Maes

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数学经验是我们日常生活中固有的,但数学教育大多局限于教科书。西摩·派普特用“数学世界”这个词来提出一个世界,在那里人们会像在法国长大的人一样自然地学习数学。我们构建了一个混合现实应用程序,它通过交互式数学概念增强了物理世界,从而在真实的世界中实现建构主义数学学习。使用Mathland,人们可以以有趣的,应用的和探索性的方式协作探索,体验和实验数学现象。我们使用Microsoft Hololens和两个自定义控制器实现了Mathland,通过有形的交互,体现和情境学习提供完全的沉浸感。我们对30名参与者的初步研究表明,相当一部分参与者认为Mathland不仅具有吸引力(83%),而且在协作学习(92.8%),解决问题(96.6%)和数学教育(90%)方面也很有效。
Mathematical experiences are intrinsic to our everyday lives, yet mathematics education is mostly confined to textbooks. Seymour Papert used the term ‘Mathland’ to propose a world where one would learn mathematics as naturally as one learns French while growing up in France. We built a Mixed Reality application that augments the physical world with interactive mathematical concepts to enable constructionist mathematical learning in the real world. Using Mathland, people can collaboratively explore, experience and experiment with mathematical phenomena in playful, applied and exploratory ways. We implemented Mathland using the Microsoft Hololens and two custom controllers to afford complete immersion through tangible interactions, embodiment and situated learning. Our preliminary study with 30 participants shows that a considerable percentage of participants found Mathland to not only be engaging (83%), but also efficacious in the areas of collaborative learning (92.8%), problem solving (96.6%) and mathematics education (90%).