Diagram Safari: A Visualization Literacy Game for Young Children

Diagram Safari: A Visualization Literacy Game for Young Children
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Chart Safari:一款适合幼儿的可视化识字游戏

DOI:
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发表时间:
2019
期刊:
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
影响因子:
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通讯作者:
S. Kriglstein
S. Kriglstein
中科院分区:
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文献类型:
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作者:
Johannes Gäbler;Christoph Winkler;N. Lengyel;W. Aigner;C. Stoiber;Günter Wallner;S. Kriglstein

文献摘要

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数据素养已成为应对世纪信息驱动社会复杂性的关键技能。与此同时,数据可视化早已脱离了科学的界限,成为我们日常生活中普遍存在的一部分,但往往未被认识到。在本文中,我们介绍了图表Safari,一个教育游戏,以培养数据素养的儿童9至11岁的教学有关图表和图表在一个有趣的方式。我们报告的迭代设计过程和初步评估与23名儿童显示,游戏是深受欢迎的,是适当的目标受众的难度。
Data literacy has become a critical skill to deal with the complexities of the information-driven society of the 21st century. At the same time, data visualization has long escaped the boundaries of science and has become a pervasive - often unrecognized - part of our everyday lives. In this paper, we introduce Diagram Safari, an educational game to foster data literacy among children 9 to 11 years old by teaching about diagrams and charts in a playful manner. We report on the iterative design process and on a preliminary evaluation with 23 children showing that the game was well received and that the difficulty was appropriate for the target audience.