Evaluation of Content Handling Methods for Tabletop Interface

Evaluation of Content Handling Methods for Tabletop Interface
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桌面界面内容处理方法的评估

DOI:
10.1007/978-3-540-73107-8_37
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发表时间:
2007
期刊:
--
影响因子:
--
通讯作者:
Ken
Ken
中科院分区:
--
文献类型:
--
作者:
Ryoko Ishido;Keigo Kitahara;T. Inoue;Ken

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我们专注于面对面的合作学习在教室里使用时空的内容,这是通常进行户外类在小学。我们已经开发了一个有形的协作学习支持系统,使用物理对象和关联的时空内容。我们已经实现了一些方法来处理这些内容。两个实验进行了证实,更好的信息可及性比传统的笔和纸的方法提供了系统。
We focused on face-to-face collaborative learning in a classroom using spatio-temporal contents, which is typically conducted after outdoor class in an elementary school. We have developed a tangible collaborative learning support system that uses physical objects and associating spatio-temporal contents. We have implemented a few methods to handle these contents. Two experiments were conducted to confirm that better information accessibility was provided by the system than conventional pen and paper method.
DOI: --
发表时间: 2005
期刊: Frontiers in Artificial Intelligence and Applications Vol.133
影响因子: --
作者:
Yuta Maruyama;Keigo Kitahara;Tomoo Inoue
通讯作者: Tomoo Inoue
DigitalEE II:用于网络协作环境学习的 RV 增强界面设计
DOI: --
发表时间: 2003
期刊: Proceedings of the International Conference on Computer Support for Collaborative Learning 2003 (CSCL2003)
影响因子: --
作者:
Okada;M.;Yamada;A.;Tarumi;H.;Yoshida;M.;Moriya;K.
通讯作者: K.