The Great Buddha Project: Modelling Cultural Heritage through Observation

The Great Buddha Project: Modelling Cultural Heritage through Observation
复制标题

大佛计划:通过观察塑造文化遗产

DOI:
10.1007/978-1-4615-0797-0_8
复制
发表时间:
2001
期刊:
The Journal of The Institute of Image Information and Television Engineers
影响因子:
--
通讯作者:
K. Ikeuchi
K. Ikeuchi
中科院分区:
--
文献类型:
--
作者:
D. Miyazaki;Takeshi Ooishi;Takuro Nishikawa;R. Sagawa;K. Nishino;Takashi Tomomatsu;Y. Takase;K. Ikeuchi

文献摘要

被引文献

相似文献

本章概述了我们通过观察对文化遗产进行建模的努力。这些努力跨越三个方面:如何创建文化遗产的几何模型;如何创建文化遗产的光度模型;以及如何将虚拟遗产与真实的场景相结合。对于几何模型的创建,我们已经开发了一个两步的方法:同时对齐和体积视图合并。对于光度模型的创建,我们开发了特征纹理绘制方法,它通过观察真实的物体自动创建照片级真实感模型。为了实现虚拟物体与真实的场景的融合,提出了一种基于真实的光照分布的虚拟物体绘制方法。我们已经应用这些组件技术来构建一个多媒体模型的镰仓大佛,并证明了他们的有效性。
This chapter presents an overview of our efforts in modeling cultural heritage through observation. These efforts span three aspects: how to create geometric models of cultural heritage; how to crate photometric models of cultural heritage; and how to integrate such virtual heritages with real scenes. For geometric model creation, we have developed a two-step method: simultaneous alignment and volumetric view merging. For photometric model creation, we have developed the eigen-texture rendering methods, which automatically create photorealistic models by observing the real objects. For the integration of virtual objects with real scenes, we have developed a method that renders virtual objects based on real illumination distribution. We have applied these component techniques to constructing a multimedia model of the Great Buddha of Kamakura, and demonstrated their effectiveness.