Leather as a material for crafting interactive and physical artifacts
Leather as a material for crafting interactive and physical artifacts
复制标题
皮革作为制作互动和物理文物的材料
DOI:
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发表时间:
2014
期刊:
影响因子:
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通讯作者:
Mischa Schaub
中科院分区:
文献类型:
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作者:
Vasiliki Tsaknaki;Ylva Fernaeus;Mischa Schaub
Leather is a material used for the making of artifacts ever since early human history, and which can be used also in contemporary design for various types of interactive and electronic products. In this paper, we present a series of small scale explorations of leather, first as skin close interfaces for physical engagement, and secondly in terms of crafting using hand tools and a laser cutter. We reflect on our experiences along these two strands and discuss future possibilities of leather as a rich material for providing new types of interactive experiences. By discussing emerging topics related to traditional crafting processes and contemporary rapid fabrication with this material, we find a great potential of merging such processes and tools for future interaction design settings.