Learning Analytics and Serious Games: Trends and Considerations

Learning Analytics and Serious Games: Trends and Considerations
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学习分析和严肃游戏:趋势和注意事项

DOI:
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发表时间:
2014
期刊:
SeriousGames '14
影响因子:
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通讯作者:
R. Steinmetz
R. Steinmetz
中科院分区:
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文献类型:
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作者:
Laila Hussein Shoukry;S. Göbel;R. Steinmetz

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本文回顾了学习分析的现状,特别关注它们在严肃游戏中的应用。在介绍了将学习分析纳入基于游戏的学习应用程序的优点后,讨论了关于集成过程的不同方面,包括建模,跟踪,聚合,可视化,分析和就业的游戏数据。还审查了这一领域的相关挑战以及最佳做法的实例。
This paper reviews the current status of Learning Analytics with special focus on their application in Serious Games. After presenting the advantages of incorporating Learning Analytics into game-based learning applications, different aspects regarding the integration process including modeling, tracing, aggregation, visualisation, analysis and employment of gameplay data are discussed. Associated challenges in this field as well as examples of best practices are also examined.