Teaching the biological consequences of alcohol abuse through an online game: impacts among secondary students.
Teaching the biological consequences of alcohol abuse through an online game: impacts among secondary students.
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DOI:
10.1187/cbe.11-04-0040
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发表时间:
2012
期刊:
影响因子:
--
通讯作者:
Wang S
中科院分区:
文献类型:
--
作者:
Klisch Y;Miller LM;Beier ME;Wang S
A multimedia game was designed to serve as a dual-purpose intervention that aligned with National Science Content Standards, while also conveying knowledge about the consequences of alcohol consumption for a secondary school audience. A tertiary goal was to positively impact adolescents' attitudes toward science through career role-play experiences within the game. In a pretest/delayed posttest design, middle and high school students, both male and female, demonstrated significant gains on measures of content knowledge and attitudes toward science. The best predictors of these outcomes were the players' ratings of the game's usability and satisfaction with the game. The outcomes suggest that game interventions can successfully teach standards-based science content, target age-appropriate health messages, and impact students' attitudes toward science.
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影响因子:
4.3
作者:
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通讯作者:
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影响因子:
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DOI:
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发表时间:
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期刊:
CBE life sciences education
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