A case study of museum exhibition - historical learning in Copan ruins of Mayan civilization

A case study of museum exhibition - historical learning in Copan ruins of Mayan civilization
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博物馆展览案例——玛雅文明科潘遗址的历史学习

DOI:
10.1109/vr.2004.1
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发表时间:
2004
期刊:
IEEE Virtual Reality 2004
影响因子:
--
通讯作者:
M. Hirose
M. Hirose
中科院分区:
--
文献类型:
--
作者:
T. Tanikawa;M. Ando;Yankang Wang;K. Yoshida;J. Yamashita;H. Kuzuoka;M. Hirose

文献摘要

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我们开发并运行了一个展览系统,它同时满足了博物馆展览的两个要求:信息的个性化和高上座率之间的兼容性,以及灵活地适应参观者获取知识所需的互动程度。为了实现这一功能,我们使用了旅行隐喻的概念,将不同的展示方式整合到一个单一的系统中。在本文中,我们提出了集成不同类型VR系统的可扩展VR体系结构,以及基于可扩展VR体系结构的展示系统的实现。
We developed and operated an exhibition system which satisfies two requirements of a museum exhibition simultaneously: compatibility between personalization of the information and handling of high attendance, and flexibility to accommodate the visitor's desired degree of interactiveness for acquiring knowledge. To realize this feature, we used the "excursion metaphor" concept to integrate different exhibition methods into a single system. In this paper, we present our scalable VR architecture which integrates different types of VR systems, and the implementation of our exhibition system based on scalable VR architecture.