Developments on Product Propagation

Developments on Product Propagation
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产品传播的进展

DOI:
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发表时间:
2013
期刊:
Computers and Games
影响因子:
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通讯作者:
T. Cazenave
T. Cazenave
中科院分区:
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文献类型:
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作者:
Abdallah Saffidine;T. Cazenave

文献摘要

被引文献

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乘积传播(Product Propagation,PP)是一种为抽象的两人游戏备份概率评估的算法。结果表明,pp可以像证明数搜索(pns)一样有效地解决Go问题。在本文中,我们展示了三个领域,对于通用的非优化版本,pp比以前已知的解决游戏的算法表现更好(见论文中的细微差别)。比较的方法包括alpha-beta搜索、pns和蒙特-卡罗树搜索。我们还扩展了pp,以处理其内存消耗和提高其求解时间。
Product Propagation (pp) is an algorithm to backup probabilistic evaluations for abstract two-player games. It was shown that pp could solve Go problems as efficiently as Proof Number Search (pns). In this paper, we exhibit three domains where, for generic non-optimized versions, pp performs better (see the nuances in the paper) than previously known algorithms for solving games. The compared approaches include alpha-beta search, pns, and Monte-Carlo Tree Search. We also extend pp to deal with its memory consumption and to improve its solving time.