Use of immersive virtual environments for occupant behaviour monitoring and data collection

Use of immersive virtual environments for occupant behaviour monitoring and data collection
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使用沉浸式虚拟环境进行乘员行为监控和数据收集

DOI:
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发表时间:
2017
期刊:
影响因子:
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通讯作者:
B. Becerik
B. Becerik
中科院分区:
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文献类型:
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作者:
Arsalan Heydarian;B. Becerik

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随着虚拟现实领域的最新进展,居住者现在可以沉浸在虚拟构建环境中,在那里他们能够可视化环境并与环境交互。研究人员还能够收集和观察在此类环境中影响建筑环境性能的各种行为选择(例如遮阳控制、照明偏好、电器的使用等)。他们可以进一步创建真实的居住者相关模型,以实现更准确的建筑性能模拟 (BPS)。本文指出了使用沉浸式虚拟环境 (IVE) 来收集和建模乘员行为的优点和局限性,同时强调了此类信息如何改善 BPS 结果。此外,还详细讨论了设计基于 IVE 的实验的一些经验教训和最佳实践、此类环境的当前缺点以及采用此类技术改进建筑设计和运营(特别是 BPS 目的)的未来研究机会。
With the recent advancements in the field of virtual reality, occupants can now be immersed into virtual built environments, where they have the ability to visualize and interact with the environment. Researchers also have the ability to collect and observe various behavioural choices impacting performance of built environments (e.g. shading control, lighting preferences, use of appliances, etc.) in such environments. They can further create realistic occupant-related models for more accurate building performance simulation (BPS). This paper identifies the benefits and limitations of using immersive virtual environments (IVEs) for collecting and modelling occupant behaviours while highlighting how such information could improve BPS results. Furthermore, a number of lessons learned and best practices for designing IVE-based experiments, current shortcomings of such environments, and future research opportunities for adopting such technologies towards improving building design and operations, specifically for BPS purposes, are discussed in detail.
刺激范围偏差解释了首选照度调整的结果
DOI: 10.1177/1477153509356018
发表时间: 2010
影响因子: 2.5
作者:
Fotios S
通讯作者: Fotios S