Visualization of Online-Game Players Based on Their Action Behaviors
Visualization of Online-Game Players Based on Their Action Behaviors
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DOI:
10.1155/2008/906931
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发表时间:
2008-01
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影响因子:
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通讯作者:
R. Thawonmas;Keita Iizuka
中科院分区:
文献类型:
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作者:
R. Thawonmas;Keita Iizuka
We propose a visualization approach for analyzing players' action behaviors. The proposed approach consists of two visualization techniques: classical multidimensional scaling (CMDS) and Key Graph. CMDS is for discovering clusters of players who behave similarly. Key Graph is for interpreting action behaviors of players in a cluster of interest. In order to reduce the dimension of matrices used in computation of the CMDS input, we exploit a time-series reduction technique recently proposed by us. Our visualization approach is evaluated using log of an online game where three-player types according to Bartle's taxonomy are found, that is, achievers, explorers, and socializers.