Linking obesity and activity level with children's television and video game use

Linking obesity and activity level with children's television and video game use
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DOI:
10.1016/j.adolescence.2003.10.003
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发表时间:
2004-02-01
影响因子:
3.8
通讯作者:
Caplovitz, AG
Caplovitz, AG
中科院分区:
心理学2区
文献类型:
--
作者:
Vandewater, EA;Shim, MS;Caplovitz, AG

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本研究以全国代表性的1-12岁儿童样本(N = 2831)为研究对象,使用年龄规范体重指数(BMI)评分,研究了儿童肥胖、活动参与、电视和视频游戏使用之间的联系。结果表明,虽然看电视与儿童的体重状况无关,但玩电子游戏与儿童的体重状况有关。体重较高的儿童玩的电子游戏数量适中,而体重较低的儿童玩的电子游戏要么很少,要么很多。互动分析显示,这种曲线关系适用于8岁以下的儿童,体重较高的女孩(而不是男孩)玩电子游戏的时间更长。体重较轻的9-12岁儿童使用电脑(非游戏)的时间适中,而体重较高的儿童使用电脑的时间要么很少,要么很多。对于所有年龄段的儿童来说,印刷品的使用和体重状况之间的关系也是如此。结果还表明,体重较高的儿童比体重较低的儿童花更多的时间进行久坐活动。(C) 2003年青少年服务专业人员协会。Elsevier Ltd.出版。版权所有。
This study examined the links between childhood obesity, activity participation and television and video game use in a nationally representative sample of children (N = 2831) ages 1-12 using age-normed body mass index (BMI) ratings. Results indicated that while television use was not related to children's weight status, video game use was. Children with higher weight status played moderate amounts of electronic games, while children with lower weight status played either very little or a lot of electronic games. Interaction analyses revealed that this curvilinear relationship applied to children under age 8 and that girls, but not boys, with higher weight status played more video games. Children ages 9-12 with lower weight status used the computer (non-game) for moderate amounts of time, while those with higher weight status used the computer either very little or a lot. This was also true for the relationship between print use and weight status for children of all ages. Results also indicated that children with higher weight status spent more time in sedentary activities than those with lower weight status. (C) 2003 The Association for Professionals in Services for Adolescents. Published by Elsevier Ltd. All rights reserved.