An Experiential Learning Based Design Program in Rehabilitation Engineering.

An Experiential Learning Based Design Program in Rehabilitation Engineering.
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DOI:
10.1007/s43683-022-00091-2
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发表时间:
2023-07
期刊:
Biomedical engineering education
影响因子:
--
通讯作者:
Ross, Edward A
Ross, Edward A
中科院分区:
其他
文献类型:
--
作者:
Pal, Sudeshna;Steiner, Mark;Kassab, Alain J;Pabian, Patrick;Golden, Adam;Ross, Edward A

文献摘要

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近年来,生物医学工程(BME)本科课程在其课程中采用了临床沉浸(CI)课程,为学生提供更好的临床环境和医学工程需求。这些CI计划中的大多数都面向BME的广泛领域。7本文介绍了一个基于体验式学习的设计方案,重点是康复工程(RE)的BME子领域。RE是BME的一个子学科,在设计和开发设备时应用工程原理,以帮助,改善或恢复残疾人失去的功能。8本文中阐述的计划包括教学和体验式课程,旨在激励和教育工程专业的学生走上RE的BME职业道路。Kolb所描述的体验式学习是一个学习过程,通过体验、观察、反思和行动四个阶段来创造知识。5在BME教育中,CI课程中的一些活动与体验式学习模式相一致。这些CI课程有利于训练学生更好地准备和有效地解决现实世界的问题,提高课堂知识在现实生活中的应用,并训练学生在临床环境中识别合适的基于用户的设计需求。1、7、11最近,
In recent years, Biomedical Engineering (BME) undergraduate programs have adopted clinical immersion (CI) programs in their curriculum to provide students with better exposure to clinical settings and engineering needs in medicine. Most of these CI programs are geared toward the broad field of BME. 7 This article describes an experiential learning based design program focused on the BME subfield of Rehabilitation Engineering (RE). RE is a sub-discipline of BME that applies engineering principles in the design and development of devices that assist, improve, or restore lost functionalities of the disabled. 8 The program elaborated in this article includes didactic and experiential coursework structured to inspire and educate engineering students on a BME career path in RE.Experiential learning, as described by Kolb, is a learning process where knowledge is created through the four stages of experience, observation, reflection and action. 5 In BME education, some of the activities in CI courses align with the experiential learning model. These CI courses are beneficial in training students to be better prepared and effective in solving real-world problems, improving the application of classroom knowledge to real-life settings, and training students to identify suitable user-based design needs in clinical settings. 1, 7, 11 Recently, the emphasis placed by