An MR-Space Odyssey Applying Mixed Reality Technology to VFX in Filmmaking

An MR-Space Odyssey Applying Mixed Reality Technology to VFX in Filmmaking
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MR-Space Odyssey 将混合现实技术应用于电影制作中的视觉特效

DOI:
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发表时间:
2001
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影响因子:
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通讯作者:
H. Tamura
H. Tamura
中科院分区:
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文献类型:
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作者:
Toshikazu Ohshima;Tsuyoshi Kuroki;Toshihiro Kobayashi;Hiroyuki Yamamoto;H. Tamura

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视觉特效(VFX)是指将计算机生成的图像(CGI)合成到故事片的真人场景中,通常需要在后期制作过程中手动生成一系列图像。在另一种方法中,混合现实(MR)将真实世界和虚拟世界合并在一起,以实现用户和MR空间之间的实时交互。从这个意义上说,MR创造了从观察者的角度来看的实时视觉特效。这两个曾经被认为是独立的领域将迅速相互影响。视觉特效技术,特别是光度配准,在MR系统中非常有用。另一方面,磁共振技术可以用于电影制作。本文介绍了第一个专门为电影制作中排练阶段而设计的MR系统。
Visual effects (VFX), which composite computer-generated imagery (CGI) onto live-action scenes in a feature film, usually require a sequence of images that is manually generated in the post-production process. In an alternative approach, mixed reality (MR) merges the real and virtual worlds to achieve real-time interaction between users and MR space. In this sense, MR creates real-time VFX seen from an observer's viewpoint. These two fields, which used to be considered independent, will rapidly affect one another. The VFX techniques, especially photometric registration, are useful in MR systems. On the other hand, MR technology can be utilized in film production. This paper introduces the first MR system that is specially implemented for a rehearsal stage in filmmaking.