Fluid ontologies for digital museums

Fluid ontologies for digital museums
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数字博物馆的流体本体

DOI:
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发表时间:
2005
影响因子:
1.5
通讯作者:
Jeffrey Huang
Jeffrey Huang
中科院分区:
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文献类型:
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作者:
R. Srinivasan;Jeffrey Huang

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随着互联网的出现和普及,艺术和土著社区开始意识到如何使用数字技术作为记录和保存其历史和文化的手段。然而,目前尚不清楚哪种知识架构最适合创建数字博物馆,以促进文化和艺术遗产的有效收藏、组织、保护和体验。在本文中,我们讨论“流体本体”的概念,这是一种用于在数字博物馆中组织和浏览知识的新颖的动态结构。流体本体是灵活的知识结构,可以根据人类贡献者、策展人和观众以及能够跟踪交互历史并推断知识片段和观众偏好之间的关系的人工机器人阐明的上下文信息来发展和适应社区的兴趣。流动本体允许社区的兴趣和数字博物馆的浏览结构之间更紧密的耦合。我们提出了在数字博物馆设计和元数据/动态本体方面的开创性工作背景下使用流体本体背后的关键思想,特别是当它与文化遗产对象有关时,并通过三个具体例子讨论这些特征:(1)Village Voice,一个在线集市,它将一群索马里难民使用社区设计的本体迭代创建的叙述联系在一起,(2) Eventspace,一个基于节点的设计活动协作档案,以及 (3) Tribal Peace,一个仍在建设和评估中的在线数字博物馆,它使用主动代理将分散的 Kumeyaay、Luiseno 和 Cupeno 保留地联系在一起,以寻求实现更大的政治主权。
With the advent and accessibility of the Internet, artistic and indigenous communities are beginning to realize how digital technologies can be used as a means for documenting and preserving their histories and cultures. However, it is not yet clear what knowledge architectures are most appropriate for creating a digital museum in order to facilitate an effective collection, organization, conservation, and experience of cultural and artistic heritage. In this paper, we discuss the concept of “fluid ontologies,” a novel, dynamic structure for organizing and browsing knowledge in a digital museum. Fluid ontologies are flexible knowledge structures that evolve and adapt to communities’ interest based on contextual information articulated by human contributors, curators, and viewers, as well as artificial bots that are able to track interaction histories and infer relationships among knowledge pieces and preferences of viewers. Fluid ontologies allow for a tighter coupling between communities’ interests and the browsing structure of a digital museum. We present the key ideas behind the use of fluid ontologies within the context of digital museum design and seminal work in metadata/dynamic ontologies, particularly as it pertains to objects of cultural heritage, and discuss these characteristics in three concrete examples: (1) Village Voice, an online agora that ties together the narratives created by a group of Somali refugees using an iteration of community-designed ontologies, (2) Eventspace, a node-based collaborative archive for design activities, and (3) Tribal Peace, an online digital museum still under construction and evaluation that uses proactive agents to tie distributed Kumeyaay, Luiseno, and Cupeno reservations together in their quest to achieve greater political sovereignty .