Optimization in Strategy Games : Using Genetic Algorithms to Optimize City Development in FreeCiv
Optimization in Strategy Games : Using Genetic Algorithms to Optimize City Development in FreeCiv
复制标题
策略游戏中的优化:使用遗传算法优化 FreeCiv 中的城市发展
DOI:
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发表时间:
2009
期刊:
影响因子:
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通讯作者:
G. Chen
中科院分区:
文献类型:
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作者:
I. Watson;D. Azhar;Ya Chuyang;Wei Pan;G. Chen
There is a growing demand for the use of AI techniques in videogame development to improve user interaction and immersion beyond that achieved by the great increase in sophistication seen in other areas of development like graphics and sound. Videogames have hence become an increasingly important testing ground for AI research, with the lucrative nature of the industry being an additional bonus. This project deals with the implementation of a genetic algorithm (GA) to optimize city development for a turned based strategy game Freeciv, with the hope of greatly reducing the need for micro – managing various facets of city development, a problem that often plagues games of this ilk. This paper is an interim report that covers issues key to the project, and provides a discussion on the work done so far.