A wave optics based fiber scattering model

A wave optics based fiber scattering model
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DOI:
10.1145/3414685.3417841
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发表时间:
2020-11
期刊:
ACM Transactions on Graphics (TOG)
影响因子:
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通讯作者:
Mengqi Xia;B. Walter;E. Michielssen;D. Bindel;Steve Marschner
Mengqi Xia;B. Walter;E. Michielssen;D. Bindel;Steve Marschner
中科院分区:
其他
文献类型:
--
作者:
Mengqi Xia;B. Walter;E. Michielssen;D. Bindel;Steve Marschner

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Existing fiber scattering models in rendering are all based on tracing rays through fiber geometry, but for small fibers diffraction and interference are non-negligible, so relying on ray optics can result in appearance errors. This paper presents the first wave optics based fiber scattering model, introducing an azimuthal scattering function that comes from a full wave simulation. Solving Maxwell's equations for a straight fiber of constant cross section illuminated by a plane wave reduces to solving for a 3D electromagnetic field in a 2D domain, and our fiber scattering simulator solves this 2.5D problem efficiently using the boundary element method (BEM). From the resulting fields we compute extinction, absorption, and far-field scattering distributions, which we use to simulate shadowing and scattering by fibers in a path tracer. We validate our path tracer against the wave simulation and the simulation against a measurement of diffraction from a single textile fiber. Our results show that our approach can reproduce a wide range of fibers with different sizes, cross sections, and material properties, including textile fibers, animal fur, and human hair. The renderings include color effects, softening of sharp features, and strong forward scattering that are not predicted by traditional ray-based models, though the two approaches produce similar appearance for complex fiber assemblies under many conditions.