IllumiRoom

IllumiRoom
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照明室

DOI:
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发表时间:
2015
影响因子:
22.7
通讯作者:
Andrew D. Wilson
Andrew D. Wilson
中科院分区:
计算机科学3区
文献类型:
--
作者:
Brett R. Jones;Hrvoje Benko;E. Ofek;Andrew D. Wilson

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IllumiRoom 是一个概念验证系统,它用投影光包围电视,将视频游戏和电影体验从电视屏幕带入现实世界。 IllumiRoom 使用 3D 扫描和投射光来改变房间的外观、引发明显的运动、扩展视野并实现全新的游戏体验。我们的系统是完全自校准的,设计用于在任何房间工作。我们对可能的投影可视化的设计空间进行了详细的探索,并演示了从游戏内容触发和驱动这些可视化的方法。我们还提供了两组目标用户(10 名游戏玩家和 15 名游戏设计师)的具体反馈;提供有关增强电视之外的游戏和电影体验的见解。
IllumiRoom is a proof-of-concept system that surrounds a television with projected light, bringing video games, and film experiences out of the TV screen and into the real world. IllumiRoom uses 3D scanning and projected light to change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new gaming experiences. Our system is entirely self-calibrating and is designed to work in any room. We present a detailed exploration of the design space of possible projected visualizations and we demonstrate ways to trigger and drive these visualizations from gaming content. We also contribute specific feedback from two groups of target users (10 gamers and 15 game designers); providing insights for enhancing game and film experiences beyond the TV.