Repeated Games with Private Monitoring: Two Players
Repeated Games with Private Monitoring: Two Players
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DOI:
10.1111/j.1468-0262.2004.00513.x
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发表时间:
2003-10
期刊:
影响因子:
--
通讯作者:
Hitoshi Matsushima
中科院分区:
文献类型:
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作者:
Hitoshi Matsushima
We investigate two-player infinitely repeated games where the discount factor is less than but close to unity. Monitoring is private and players cannot communicate. We require no condition concerning the accuracy of players' monitoring technology. We show the folk theorem for the prisoners' dilemma with conditional independence. We also investigate more general games where players' private signals are correlated only through an unobservable macro shock. We show that efficiency is sustainable for generic private signal structures when the size of the set of private signals is sufficiently large. Finally, we show that cartel collusion is sustainable in price-setting duopoly.