Mechanic Miner: Reflection-Driven Game Mechanic Discovery and Level Design
Mechanic Miner: Reflection-Driven Game Mechanic Discovery and Level Design
复制标题
Mechanic Miner:反射驱动的游戏机制发现和关卡设计
DOI:
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发表时间:
2013
期刊:
影响因子:
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通讯作者:
J. Gow
中科院分区:
文献类型:
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作者:
Michael Cook;S. Colton;Azalea Raad;J. Gow
We introduce Mechanic Miner, an evolutionary system for discovering simple two-state game mechanics for puzzle platform games. We demonstrate how a reflection-driven generation technique can use a simulation of gameplay to select good mechanics, and how the simulation-driven process can be inverted to produce challenging levels specific to a generated mechanic. We give examples of levels and mechanics generated by the system, summarise a small pilot study conducted with example levels and mechanics, and point to further applications of the technique, including applications to automated game design.