An Advanced Volume Raycasting Technique using GPU Stream Processing
An Advanced Volume Raycasting Technique using GPU Stream Processing
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使用 GPU 流处理的高级体积光线投射技术
DOI:
10.5220/0002843201900198
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发表时间:
2010
期刊:
影响因子:
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通讯作者:
K. Hinrichs
中科院分区:
文献类型:
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作者:
Jörg Mensmann;T. Ropinski;K. Hinrichs
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualization. The ray traversal is usually implemented in a fragment shader, utilizing the hardware in a way ...