A parallel mediated reality platform

A parallel mediated reality platform
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并行介导的现实平台

DOI:
10.1109/icip.2004.1421710
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发表时间:
2004
期刊:
2004 International Conference on Image Processing, 2004. ICIP '04.
影响因子:
--
通讯作者:
Steve Mann
Steve Mann
中科院分区:
--
文献类型:
--
作者:
R. Hill;J. Fung;Steve Mann

文献摘要

被引文献

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实时图像处理为稳健的中介现实问题提供了通用框架。本文提出了一种基于实时图像处理算法的实时介导现实系统。事实证明,图形处理单元(GPU)能够有效地执行图像处理任务。该系统使用并行 GPU 架构进行图像处理,从而实现实时介导的现实。我们的实施有很多好处;图形硬件具有高吞吐量和低延迟; GPU 不易出现抖动。此外,CPU 仍可供用户应用程序使用。该系统易于构建,由现成的商用硬件组成。
Realtime image processing provides a general framework for robust mediated reality problems. This paper presents a realtime mediated reality system that is built upon realtime image processing algorithms. It has been shown that the graphics processing unit (GPU) is capable of efficiently performing image processing tasks. The system presented uses a parallel GPU architecture for image processing that enables realtime mediated reality. Our implementation has many benefits; the graphics hardware has high throughput and low latency; the GPU's are not prone to jitter. Additionally, the CPU is kept available for user applications. The system is easily constructed, consisting of readily available commodity hardware.