Tangible interaction + graphical interpretation: a new approach to 3D modeling
Tangible interaction + graphical interpretation: a new approach to 3D modeling
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有形交互图形解释:3D 建模的新方法
DOI:
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发表时间:
2000
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通讯作者:
J. Yedidia
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作者:
David Anderson;James L. Frankel;J. Marks;A. Agarwala;P. Beardsley;J. Hodgins;D. Leigh;Kathy Ryall;E. Sullivan;J. Yedidia
Construction toys are a superb medium for geometric models. We argue that such toys, suitably instrumented or sensed, could be the inspiration for a new generation of easy-to-use, tangible modeling systems—especially if the tangible modeling is combined with graphical-interpretation techniques for enhancing nascent models automatically. The three key technologies needed to realize this idea are embedded computation, vision-based acquisition, and graphical interpretation. We sample these technologies in the context of two novel modeling systems: physical building blocks that self-describe, interpret, and decorate the structures into which they are assembled; and a system for scanning, interpreting, and animating clay figures.