Complementing Artworks to Create Immersive VR Museum Experiences

Complementing Artworks to Create Immersive VR Museum Experiences
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与艺术品相辅相成,打造沉浸式 VR 博物馆体验

DOI:
10.1145/3001773.3001806
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发表时间:
2016
期刊:
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology
影响因子:
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通讯作者:
X. J. Tan
X. J. Tan
中科院分区:
--
文献类型:
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作者:
Wolfgang Hürst;Ferdinand de Coninck;X. J. Tan

文献摘要

被引文献

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虚拟和增强现实提供了各种方式来增强艺术展览和创建虚拟博物馆体验。在这项工作中,我们调查了VR博物馆环境中数字添加绘画的影响。特别是,我们评估是否添加相同风格的绘画或与其内容相关的小型3D动画的视觉效果可以对体验和艺术的感知方式产生积极的影响。使用帕森斯关于我们如何理解艺术的理论,我们的结果证明了对体验的影响,从而证实了VR博物馆这种数字添加的潜力。
Virtual and augmented reality offer various ways to enhance art exhibitions and create virtual museum experiences. In this work, we investigate the impact of digital additions to paintings in a VR museum setting. In particular, we evaluate if adding visuals in the same style of a painting or small 3D animations related to its content can have a positive impact on the experience and on how the art is perceived. Using Parsons' theory of how we understand art, our results demonstrate an effect on the experience and thus confirm the potential of such digital additions for VR museums.