A learner-centred design approach to developing a visual language for interactive storytelling

A learner-centred design approach to developing a visual language for interactive storytelling
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以学习者为中心的设计方法,用于开发交互式讲故事的视觉语言

DOI:
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发表时间:
2007
期刊:
International Conference on Interaction Design and Children
影响因子:
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通讯作者:
J. Robertson
J. Robertson
中科院分区:
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文献类型:
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作者:
K. Howland;J. Good;J. Robertson

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以基于叙事的游戏形式创建互动故事可以为儿童带来激励和教育益处,但脚本语言可能会成为该活动的障碍。本文描述了一种以学习者为中心的设计 (LCD) 方法,用于创建可视化编程语言 (VPL),用于编写基于游戏的交互式故事中的情节事件。 LCD 方法在 VPL 领域并不常见,它对于确保软件在游戏创建过程中有效支持我们的儿童目标用户至关重要。
Creating interactive stories in the form of narrative-based games can have motivational and educational benefits for children, but scripting languages can be a barrier to the activity. This paper describes a learner-centred design (LCD) approach to creating a visual programming language (VPL) for scripting plot events in game-based interactive stories. The LCD approach, unusual in the field of VPLs, was essential to ensure that the software effectively supported our child target users in the game creation process.