A segmentation-based prototype to compute string instruments fingering
A segmentation-based prototype to compute string instruments fingering
复制标题
用于计算弦乐器指法的基于分段的原型
DOI:
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发表时间:
2004
期刊:
影响因子:
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通讯作者:
V. Lombardo
中科院分区:
文献类型:
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作者:
D. Radicioni;Luca Anselma;V. Lombardo
Background in automatic music performance. Several representational levels are involved in the performance process [Dannenberg, 1993]: a performance environment should be concerned at least in i) getting a score in input, ii) analyzing it, like a human performer would do, iii) modelling the constraints posed by body-instrument interaction, iv) manipulating sound parameters. While there exist some satisfactory solutions at level iv) (e.g. the guitar physical model described in [Cuzzucoli, Lombardo, 1999]), levels ii) and iii) still pose unanswered questions. In this paper we address the problem of fingering, that deeply affects the physical and expressive qualities of the sound being produced (cf. [Parncutt et al. 1997] and [Gilardino, 1975a, 1975b] in the case of keyboards and guitar, respectively).