A serious gaming approach to understanding household flood risk mitigation decisions

A serious gaming approach to understanding household flood risk mitigation decisions
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通过认真的博弈方法来了解家庭洪水风险缓解决策

DOI:
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发表时间:
2020
影响因子:
4.1
通讯作者:
N. Yiannakoulias
N. Yiannakoulias
中科院分区:
环境科学与生态学3区
文献类型:
--
作者:
Julien N. Gordon;N. Yiannakoulias

文献摘要

被引文献

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家庭自愿决定是否在结构上减轻或保险,可以直接或间接地影响社区的洪水脆弱性。我们希望通过一个严肃的博弈实验来理解影响洪水风险缓解决策的因素。严肃游戏可以通过在实验研究框架中跟踪多个回合的决策来增强现有的数据收集方法,从而了解洪水风险缓解。在这个游戏中,参与者在给定洪水风险信息的情况下选择住在哪里以及如何分配收入。我们使用广义线性混合模型分析数据,该模型考虑了重复测量效应。与现实生活中经历洪水的参与者相比,在游戏中经历洪水的参与者对减灾决策的影响要弱得多。我们发现,现实生活中的低收入个体实施游戏内缓解措施的可能性并不低于高收入个体,这表明低收入和/或成本是风险缓解的实际障碍。我们的研究结果还表明,应该在洪水发生后迅速采取激励措施减轻洪水风险。
Voluntary household decisions about whether or not to structurally mitigate or insure can directly and indirectly influence the flood vulnerability of a community. We look to understand the factors that influence flood risk mitigation decisions using a serious game experiment. Serious games can augment existing data collection methods used to understand flood risk mitigation by tracking decisions over multiple turns within an experimental research framework. In this game, participants choose where to live and how to distribute income given information about flood risks. We analysed data using a generalised linear mixed model that accounted for repeated‐measures effects. Experiencing an in‐game flood had a strong positive association with mitigation decisions, compared to a much weaker effect of a participant having experienced a flood in real‐life. We find that real‐life low‐income individuals were no less likely to implement in‐game mitigation measures than their higher‐income counterparts, suggesting that low income and/or cost is a practical barrier to risk mitigation. Our findings also suggest that incentivising flood risk mitigation should be done quickly following a flood.