The Case for Operating System Management of User Attention

The Case for Operating System Management of User Attention
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用户注意力操作系统管理案例

DOI:
10.1145/2699343.2699362
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发表时间:
2015
期刊:
Proceedings of the 16th International Workshop on Mobile Computing Systems and Applications
影响因子:
--
通讯作者:
Brian D. Noble
Brian D. Noble
中科院分区:
--
文献类型:
--
作者:
Kyungmin Lee;J. Flinn;Brian D. Noble

文献摘要

被引文献

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从可穿戴显示器到智能手表再到车载信息娱乐系统,移动的计算机越来越多地与我们的日常活动相结合。交互通常由在后台运行的应用程序驱动,并在需要用户注意时通知用户。在本文中,我们认为,现有的移动的操作系统应管理用户的注意力作为一种资源。与允许应用程序连续中断用户或拒绝所有访问的基于权限的模型相反,操作系统应该预测新交互的重要性和复杂性,并在考虑用户当前活动后将注意力需求与可用注意力进行比较。这将允许OS在正确的时间使用正确的模态启动适当的交互。我们描述了这样一个系统的设计,我们概述了实现这一愿景必须满足的关键挑战。
From wearable displays to smart watches to in-vehicle infotainment systems, mobile computers are increasingly integrated with our day-to-day activities. Interactions are commonly driven by applications that run in the background and notify users when their attention is needed. In this paper, we argue that existing mobile operating systems should manage user attention as a resource. In contrast to permission-based models that either allow applications to interrupt the user continuously or deny all access, the OS should instead pre- dict the importance and complexity of new interactions and compare the demand for attention to the attention available after accounting for the user's current activities. This will allow the OS to initiate appropriate interactions at the right time using the right modality. We describe one design for such a system, and we outline key challenges that must be met to realize this vision.