FeelCraft: User-Crafted Tactile Content

FeelCraft: User-Crafted Tactile Content
复制标题

FeelCraft:用户制作的触觉内容

DOI:
--
复制
发表时间:
2014
期刊:
International Conference on Haptic Interaction - Science, Engineering and Design
影响因子:
--
通讯作者:
A. Israr
A. Israr
中科院分区:
--
文献类型:
--
作者:
Oliver S. Schneider;Siyan Zhao;A. Israr

文献摘要

被引文献

相似文献

尽管对提供触觉内容的研究正在进行中,但用户仍然无法将触觉添加到他们的体验中。缺乏触觉媒体基础设施、很少的触觉内容库以及个体差异都为创建主流触觉带来了障碍。在本文中,我们提出了一种支持触觉内容生成、触觉内容存储库和触觉体验定制的架构。我们推出 FeelCraft,这是一个软件插件,可以监控媒体活动并将其与称为感觉效果的富有表现力的触觉模式相关联。 FeelCraft 插件允许最终用户快速生成触觉效果,将它们与媒体中的事件相关联,回放它们以进行测试,保存它们,共享它们,和/或将它们广播给其他用户以感受相同的触觉体验。 FeelCraft 架构支持现有和未来的媒体内容,并可广泛应用于社交、教育和辅助应用。
Despite ongoing research into delivering haptic content, users still have no accessible way to add haptics to their experiences. Lack of haptic media infrastructure, few libraries of haptic content, and individual differences all provide barriers to creating mainstream haptics . In this paper, we present an architecture that supports generation of haptic content, haptic content repositories, and customization of haptic experiences. We introduce FeelCraft, a software plugin that monitors activities in media and associates them with expressive tactile patterns known as feel effects. The FeelCraft plugin allows end users to quickly generate haptic effects, associate them to events in the media, play them back for testing, save them, share them, and/or broadcast them to other users to feel the same haptic experience. The FeelCraft architecture supports both existing and future media content, and can be applied to a wide range of social, educational, and assistive applications.