“Stickier” learning through gameplay: An effective approach to climate change education

“Stickier” learning through gameplay: An effective approach to climate change education
复制标题

DOI:
10.1080/10899995.2020.1858266
复制
发表时间:
2021-01
影响因子:
--
通讯作者:
S. Pfirman;T. O’Garra;E. Bachrach Simon;J. Brunacini;D. Reckien;J. Lee;E. Lukasiewicz
S. Pfirman;T. O’Garra;E. Bachrach Simon;J. Brunacini;D. Reckien;J. Lee;E. Lukasiewicz
中科院分区:
--
文献类型:
--
作者:
S. Pfirman;T. O’Garra;E. Bachrach Simon;J. Brunacini;D. Reckien;J. Lee;E. Lukasiewicz

文献摘要

被引文献

相似文献

随着气候变化的影响越来越大,我们需要更好的方法来提高认识和激励行动。在这里,我们评估了北极气候变化纸牌游戏与更传统的阅读插图文章的方法相比的有效性。对照组/阅读组和治疗组/游戏组(N = 41)的亲自评估在四周后进行调查。结果发现,在短期内,游戏在教授气候变化影响的内容方面与文章一样有效,在长期保留新信息方面比文章更有效。游戏玩家也有更高的参与度和感知,他们知道如何帮助保护北极生态系统。他们也更有可能向朋友或家人推荐游戏,而对照组的人则更有可能向朋友或家人推荐文章。在我们考虑如何扩大对气候变化的参与时,我们应该将游戏纳入我们的方法组合。
Abstract As the impacts of climate change grow, we need better ways to raise awareness and motivate action. Here we assess the effectiveness of an Arctic climate change card game in comparison with the more conventional approach of reading an illustrated article. In-person assessments with control/reading and treatment/game groups (N = 41), were followed four weeks later with a survey. The game was found to be as effective as the article in teaching content of the impacts of climate change over the short term, and was more effective than the article in long-term retention of new information. Game players also had higher levels of engagement and perceptions that they knew ways to help protect Arctic ecosystems. They were also more likely to recommend the game to friends or family than those in the control group were likely to recommend the article to friends or family. As we consider ways to broaden engagement with climate change, we should include games in our portfolio of approaches.