Success factors for using gamification in language teaching
Success factors for using gamification in language teaching
复制标题
在语言教学中使用游戏化的成功因素
DOI:
10.1109/siie48397.2019.8970125
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发表时间:
2019
期刊:
影响因子:
--
通讯作者:
Silvia O. S. Ferrao
中科院分区:
文献类型:
--
作者:
Tao Jueru;Rui Ferrão e Silva;Silvia O. S. Ferrao
“Interest is the best teacher”. Promoting the interest and motivation of students is considered an effective teaching strategy and one of the biggest challenges as well. In this context, gamification has become a potential solution that can influence learners' behaviors by taking advantage of the human appetite for games. This work is a comparative study, which identified the success factors in the use of gamification in language teaching (mainly in the design phase) and its importance through the analysis of five effective platforms.