Multiprocessor Ray Tracing
Multiprocessor Ray Tracing
复制标题
多处理器光线追踪
DOI:
10.1111/j.1467-8659.1986.tb00263.x
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发表时间:
1986
影响因子:
2.5
通讯作者:
R. Vatti
中科院分区:
文献类型:
--
作者:
J. Cleary;B. Wyvill;G. Birtwistle;R. Vatti
A multiprocessor algorithm for ray tracing is described. The performance of the algorithm is analysed for a cubic and square array of processors with only local communication between near neighbours. Theoretical expressions for the speedup of the system as a function of the number of processors are derived. These analytic results are supported by simulations of ray tracing on a number of simple scenes with polygonal surfaces. It is found that a square network of processors generally performs better than a cubic network. Some comments are made on the construction of such a system using current (1985) microprocessor technology.