Step by step vs. catch me if you can — On the benefit of rounds in location-based games
Step by step vs. catch me if you can — On the benefit of rounds in location-based games
复制标题
循序渐进与抓住我(如果可以的话)——论定位游戏中回合的好处
DOI:
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发表时间:
2012
期刊:
影响因子:
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通讯作者:
H. Mügge
中科院分区:
文献类型:
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作者:
Daniel Schuster;Danny Kiefner;Robert Lübke;T. Springer;P. Bihler;H. Mügge
When adapting existing table games for the mobile setting, there is a choice of either keeping the round-based approach of such games or giving it up and optionally replacing it with additional “magical” features only available for the location-based version of the game. Based on our experience in building a hide and seek game using both approaches independently in two research groups, we compare the two alternatives regarding the design as well as user experiences. The results are a helpful guideline for other attempts to adapt table games for the mobile setting.