Keepin' it real: pushing the desktop metaphor with physics, piles and the pen

Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
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保持真实:用物理、桩和笔推动桌面隐喻

DOI:
10.1145/1124772.1124965
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发表时间:
2006
期刊:
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
影响因子:
--
通讯作者:
R. Balakrishnan
R. Balakrishnan
中科院分区:
--
文献类型:
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作者:
Anand Agarawala;R. Balakrishnan

文献摘要

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我们探索通过添加物理模拟并使用堆积而不是归档作为基本组织结构,使虚拟桌面以更加物理真实的方式运行。物体可以随意拖动和抛掷,受到摩擦和质量等物理特性的影响,就像我们在现实世界中操纵轻质物体一样。我们提出了一个名为 BumpTop 的原型,它连贯地集成了针对笔输入而优化的各种交互和可视化技术,我们开发了这种技术来支持这种新的桌面组织风格。
We explore making virtual desktops behave in a more physically realistic manner by adding physics simulation and using piling instead of filing as the fundamental organizational structure. Objects can be casually dragged and tossed around, influenced by physical characteristics such as friction and mass, much like we would manipulate lightweight objects in the real world. We present a prototype, called BumpTop, that coherently integrates a variety of interaction and visualization techniques optimized for pen input we have developed to support this new style of desktop organization.