Engagement: gaming throughout the curriculum
Engagement: gaming throughout the curriculum
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参与度:贯穿整个课程的游戏
DOI:
10.1145/1508865.1508990
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发表时间:
2009
期刊:
影响因子:
--
通讯作者:
J. Preston
中科院分区:
文献类型:
--
作者:
Briana B. Morrison;J. Preston
This paper considers how gaming has been infused into the computing curriculum of institutions in the United States. To increase motivation of students and improve retention, many programs have begun using gaming in their introductory courses, as upper level electives, or as separate degree programs. The authors review the current use of gaming within curricula and analyze the content of game development degree programs. Finally, the authors describe plans at their institution to incorporate gaming throughout the computing curriculum and present initial results.