Pure Nash Equilibria in Concurrent Deterministic Games

Pure Nash Equilibria in Concurrent Deterministic Games
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并发确定性博弈中的纯纳什均衡

DOI:
10.2168/lmcs-11(2:9)2015
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发表时间:
2015
期刊:
Log. Methods Comput. Sci.
影响因子:
--
通讯作者:
M. Ummels
M. Ummels
中科院分区:
--
文献类型:
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作者:
P. Bouyer;Romain Brenguier;N. Markey;M. Ummels

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研究了多人并发的纯策略纳什均衡问题
We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety of preference relations. We provide a novel construction, called the suspect game, which transforms a multi-player concurrent game into a two-player turn-based game which turns Nash equilibria into winning strategies (for some objective that depends on the preference relations of the players in the original game). We use that transformation to design algorithms for computing Nash equilibria in finite games, which in most cases have optimal worst-case complexity, for large classes of preference relations. This includes the purely qualitative framework, where each player has a single omega-regular objective that she wants to satisfy, but also the larger class of semi-quantitative objectives, where each player has several omega-regular objectives equipped with a preorder (for instance, a player may want to satisfy all her objectives, or to maximise the number of objectives that she achieves.)