Troubleshooting assessment: an authentic problem solving activity for it education

Troubleshooting assessment: an authentic problem solving activity for it education
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故障排除评估:IT 教育中真正的问题解决活动

DOI:
10.1016/j.sbspro.2010.12.256
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发表时间:
2010
期刊:
Procedia - Social and Behavioral Sciences
影响因子:
--
通讯作者:
David C. Webb
David C. Webb
中科院分区:
--
文献类型:
--
作者:
David C. Webb

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为了评估游戏设计和计算机编程教学单元的有效性,我们设计了一个包含五个故障排除场景的真实评估。这项评估是由24名12-14岁的中学生完成的,他们使用可视化编程环境进行了10个小时的教学。学生们在45分钟内成功地完成了大部分任务。故障排除评估的结果表明,学生在编程方面发展得足够流利,能够将他们的知识应用于新问题。这些结果表明,故障排除情景可以用来评估学生在计算机编程和基于计算机的问题解决方面的流利性。
To evaluate the effectiveness of an instructional unit for game design and computer programming, we designed an authentic assessment with five troubleshooting scenarios. This assessment was completed by 24 middle grades students (age 12 – 14 years) after 10hours of instruction using a visual programming environment. Students successfully completed most of the tasks in 45minutes. Results from the Troubleshooting Assessment demonstrated that students developed sufficient fluency with programming to be able to apply their knowledge to new problems. These results suggest that troubleshooting scenarios can be used to assess student fluency in computer programming and computer-based problem solving.