Bijective Projection in a Shell
Bijective Projection in a Shell
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DOI:
10.1145/3414685.3417769
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发表时间:
2020-12-01
影响因子:
6.2
通讯作者:
Panozzo, Daniele
中科院分区:
文献类型:
--
作者:
Jiang, Zhongshi;Schneider, Teseo;Panozzo, Daniele
We introduce an algorithm to convert a self-intersection free, orientable, and manifold triangle mesh T into a generalized prismatic shell equipped with a bijective projection operator to map T to a class of discrete surfaces contained within the shell whose normals satisfy a simple local condition. Properties can be robustly and efficiently transferred between these surfaces using the prismatic layer as a common parametrization domain.The combination of the prismatic shell construction and corresponding projection operator is a robust building block readily usable in many downstream applications, including the solution of PDEs, displacement maps synthesis, Boolean operations, tetrahedral meshing, geometric textures, and nested cages.