Interactive summed-area table generation for glossy environmental reflections
Interactive summed-area table generation for glossy environmental reflections
复制标题
用于光泽环境反射的交互式求和面积表生成
DOI:
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发表时间:
2005
期刊:
影响因子:
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通讯作者:
A. Lastra
中科院分区:
文献类型:
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作者:
J. Hensley;T. Scheuermann;Montek Singh;A. Lastra
There are many applications in computer graphics where spatially varying filters are useful. One example is the rendering of glossy reflections. Unlike perfectly reflective materials, which only require a single radiance sample in the direction of the reflection vector, glossy materials require integration over a solid angle. Blurring by filtering the reflected image with a support dependent on the surface‘s BRDF can approximate this effect. This is currently done by pre-filtering off-line, which limits the technique to static environments. Crow [1984] introduced summed-area tables to enable more general texture filtering than was possible with mip maps. Once generated, a summed-area table provides a means to evaluate a spatially varying box filter with a constant number of texture reads.