VReanimate II: training first aid and reanimation in virtual reality

VReanimate II: training first aid and reanimation in virtual reality
复制标题

DOI:
10.1007/s40692-018-0121-1
复制
发表时间:
2019-03-01
影响因子:
6.1
通讯作者:
von Mammen, Sebastian
von Mammen, Sebastian
中科院分区:
其他
文献类型:
--
作者:
Bucher, Kristina;Blome, Tim;von Mammen, Sebastian

文献摘要

被引文献

相似文献

急救可以挽救生命,而急救是其中的重要组成部分。为了能够在紧急情况下执行正确的步骤,必须让尽可能多的人学习和培训适当的行为。然而,容易获得的培训机会相当少。因此,我们开发了一个虚拟现实(VR)应用程序,VReanimate,在受控的数字环境中教授急救方面的知识。在本文的第一部分中,我们描述了相关的工作和概念和实施细节,我们的方法,这是基于一个非文本和真实场景中的培训。在这篇文章的第二部分,我们提出了一个评估系统,包括其可用性和不同用户的知识增益的影响的结果。进行混合方法的研究,我们能够观察到一个显着的改善方面的知识,正确的程序在紧急情况下,可以证实我们的假设,即非文本和情境设计可以帮助实现这一目的。
First aid saves lives and reanimation is an important part of it. In order to be able to perform the correct steps in emergency situations, appropriate behaviors must be learned and trained by as many people as possible. Nevertheless, easily accessible training opportunities are quite rare. We therefore developed a virtual reality (VR) application, VReanimate, that teaches about aspects of first aid in a controlled digital environment. In the first part of this article, we describe related work and conceptual and implementation details of our approach, that is based on a non-textual and situated training in authentic scenarios. In the second part of this article, we present an evaluation of the system, including results concerning its usability and effects on the knowledge gain of different users. Conducting a mixed methods study, we were able to observe a significant improvement in regard to knowledge about correct procedures in emergency situations and could confirm our hypothesis, that a non-textual and situated design can be helpful for this purpose.