Spark - A generic simulator for physical multi-agent simulations

Spark - A generic simulator for physical multi-agent simulations
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Spark - 用于物理多智能体模拟的通用模拟器

DOI:
10.1007/978-3-540-30082-3_18
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发表时间:
2004
期刊:
Comput. Syst. Sci. Eng.
影响因子:
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通讯作者:
Markus Rollmann
Markus Rollmann
中科院分区:
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文献类型:
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作者:
Oliver Obst;Markus Rollmann

文献摘要

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在本文中,我们描述了一个新的多智能体仿真系统,称为火花,在三维环境中的物理代理。我们创建Spark的目标是为创建新型代理和模拟提供极大的灵活性。为了实现这一点,我们实现了一个灵活的应用程序框架,并在最终的系统中用尽了可替换组件的想法。与专门的模拟器相比,用户可以通过使用场景描述语言轻松创建新的模拟。Spark是一个强大而灵活的工具,可以陈述不同的多智能体研究问题。它被用作第一个三维RoboCup模拟联赛的官方模拟器。我们提出的概念,我们用来实现我们的系统的灵活性,并显示我们如何无缝集成到一个用户友好的框架不同的子系统。
In this paper we describe a new multi-agent simulation system, called Spark, for physical agents in three-dimensional environments. Our goal in creating Spark was to provide a great amount of flexibility for creating new types of agents and simulations. To achieve this, we implemented a flexible application framework and exhausted the idea of replaceable components in the resulting system. In comparison to specialized simulators, users can effortlessly create new simulations by using a scene description language. Spark is a powerful and flexible tool to state different multi-agent research questions. It is used as official simulator for the first three-dimensional RoboCup Simulation League competition. We present the concepts we used to achieve the flexibility in our system and show how we seamlessly integrated the different subsystems into one user-friendly framework.