Real-Time View Independent Rasterization for Multi-View Rendering
Real-Time View Independent Rasterization for Multi-View Rendering
复制标题
用于多视图渲染的实时视图独立光栅化
DOI:
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发表时间:
2017
期刊:
影响因子:
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通讯作者:
C. Healey
中科院分区:
文献类型:
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作者:
Adam Marrs;B. Watson;C. Healey
Existing graphics hardware parallelizes view generation poorly, placing many multi-view effects – such as soft shadows, defocus blur, and reflections – out of reach for real-time applications. We present emerging solutions that address this problem using a high density point set tailored per frame to the current multi-view configuration, coupled with relatively simple reconstruction kernels. Points are a more flexible rendering primitive, which we leverage to render many high resolution views in parallel. Preliminary results show our approach accelerates point generation and the rendering of multi-view soft shadows up to 9 × .
影响因子:
6.2
作者:
Ritschel T
通讯作者:
Ritschel T