Vector field based shape deformations

Vector field based shape deformations
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DOI:
10.1145/1179352.1142002
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发表时间:
2006-07
期刊:
ACM SIGGRAPH 2006 Papers
影响因子:
--
通讯作者:
Wolfram von Funck;H. Theisel;H. Seidel
Wolfram von Funck;H. Theisel;H. Seidel
中科院分区:
其他
文献类型:
--
作者:
Wolfram von Funck;H. Theisel;H. Seidel

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我们提出了一种通过构造和交互修改C1连续无散度矢量场来定义形状变形的方法。变形是通过网格顶点的路径线积分得到的。这样,变形是体积保持的,没有(局部和全局)自交,特征保持,平滑保持和局部。不同的建模隐喻支持该方法,该方法能够根据用户输入实时修改向量场。该方法适用于中等网格尺寸的交互帧率,并且数值积分保留了高精度的体积。
We present an approach to define shape deformations by constructing and interactively modifying C1 continuous time-dependent divergence-free vector fields. The deformation is obtained by a path line integration of the mesh vertices. This way, the deformation is volume-preserving, free of (local and global) self-intersections, feature preserving, smoothness preserving, and local. Different modeling metaphors support the approach which is able to modify the vector field on-the-fly according to the user input. The approach works at interactive frame rates for moderate mesh sizes, and the numerical integration preserves the volume with a high accuracy.