Finding paths in sparse random graphs requires many queries
Finding paths in sparse random graphs requires many queries
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在稀疏随机图中查找路径需要许多查询
DOI:
10.1002/rsa.20680
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发表时间:
2015
影响因子:
1
通讯作者:
Pedro Vieira
中科院分区:
文献类型:
--
作者:
Asaf Ferber;Michael Krivelevich;B. Sudakov;Pedro Vieira
We discuss a new algorithmic type of problem in random graphs studying the minimum number of queries one has to ask about adjacency between pairs of vertices of a random graph G∼G(n,p) in order to find a subgraph which possesses some target property with high probability. In this paper we focus on finding long paths in G∼G(n,p) when p=1+εn for some fixed constant ε>0 . This random graph is known to have typically linearly long paths. To have ℓ edges with high probability in G∼G(n,p) one clearly needs to query at least Ω(ℓp) pairs of vertices. Can we find a path of length ℓ economically, i.e., by querying roughly that many pairs? We argue that this is not possible and one needs to query significantly more pairs. We prove that any randomised algorithm which finds a path of length ℓ=Ω(log(1ε)ε) with at least constant probability in G∼G(n,p) with p=1+εn must query at least Ω(ℓpεlog(1ε)) pairs of vertices. This is tight up to the log(1ε) factor. © 2016 Wiley Periodicals, Inc. Random Struct. Alg., 50, 71–85, 2017