A Real-Time, Interactive Simulation Environment for Unmanned Ground Vehicles: The Autonomous Navigation Virtual Environment Laboratory (ANVEL)
A Real-Time, Interactive Simulation Environment for Unmanned Ground Vehicles: The Autonomous Navigation Virtual Environment Laboratory (ANVEL)
复制标题
无人地面车辆的实时交互式仿真环境:自主导航虚拟环境实验室 (ANVEL)
DOI:
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发表时间:
2012
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影响因子:
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通讯作者:
Justin Crawford
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文献类型:
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作者:
P. J. Durst;Christopher Goodin;Christopher L. Cummins;Burhman Q. Gates;Burney McKinley;Taylor R. George;Mitchell M. Rohde;Matthew A. Toschlog;Justin Crawford
Modeling and simulation tools have become an integral part of modern engineering processes. In particular, accurate and efficient simulation tools are critical for the design, development, and testing of autonomous unmanned ground vehicles (UGVs). However, because of the complexity of the problem, many UGV simulators are computationally intensive, require expensive hardware to run, and are often not interactive or real-time. Those simulation environments that do provide users with some degree of interactivity and real-time or faster performance gain these features at the sacrifice of simulation fidelity, and these products often provide inadequate results. A new simulation environment for UGV design and development, called the Autonomous Navigation Virtual Environment Laboratory (ANVEL), has been created to address the need for a real-time, interactive, physics-based simulation environment for UGVs. ANVEL is able to meet this need by fusing readily available, off-the-shelf video game technology with high-fidelity, physics-based models. This paper presents the methodology used in developing ANVEL, an example use of ANVEL for development and testing of an autonomous UGV, and plans for the future development.