Workshop 2: storytelling in virtual reality environments

Workshop 2: storytelling in virtual reality environments
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研讨会 2:虚拟现实环境中的讲故事

DOI:
10.1109/vr.2002.996553
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发表时间:
2002
期刊:
Proceedings IEEE Virtual Reality 2002
影响因子:
--
通讯作者:
Sina Mostafawy
Sina Mostafawy
中科院分区:
--
文献类型:
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作者:
Sina Mostafawy

文献摘要

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虚拟世界在技术上变得越来越完美。已经开发了软件和硬件,使得人们可以看到具有高视觉复杂性的虚拟场景。现代虚拟装置也涉及到听觉和触觉。虚拟环境中的新挑战是叙事部分。体验是一种非常新的讲故事的方式。当我们看到游戏行业的高速发展时,对新的讲故事形式的需求显而易见。虚拟现实也越来越多地作为一种营销和商业工具。3D沉浸式装置的魅力仍然未被打破。我们的目标是改善内容。虚拟讲故事将是虚拟现实的重要进展之一。专业的戏剧家和导演必须能够在VR中创作故事。我们必须为他们开发界面和工具,使他们能够在虚拟场景中工作。这些工具应该包括叙事以及技术和创造性问题,例如,摄影和灯光。虚拟故事作为一种叙事潜力是本次研讨会的主题。该研讨会旨在汇集来自AR/VR技术,人机交互,人工智能领域的研究人员,以及心理学家,科幻作家和其他人,共同探讨沉浸式虚拟现实环境中讲故事的方式。本次研讨会的目标是展示,开发和讨论更好的虚拟故事讲述方法,工具和计算机科学家和创意人员之间的协作工作的概念。此外,还将对实现具有叙事性和创造性的虚拟场景的接口进行构思。本次研讨会讨论的主题包括但不限于:
Virtual worlds have become more and more technically perfect. Software and hardware have been developed so that one can see virtual scenarios with high visual complexity. Acoustical and haptical senses are also involved in modern virtual installations. The new challenge in virtual environments is the narrative part. The experience is the very new way of storytelling. As we see the high speed of development in the game industry, the need for new forms of storytelling is apparent. Virtual Reality is also more and more present as a marketing and commercial instrument. The fascination of 3D- immersive installations is still unbroken. The goal is to improve the content. Virtual Storytelling will be one of the important progresses in virtual reality. Professional dramatuges and directors have to be able to work on stories in VR. We have to develop interfaces and tools for them that enable them to work on virtual sceneries. These tools should include the narrative as well as the technical and creative issues, for example, cameratracking and lightmoods. Virtual Storytelling as a narrative potential is the topic of this workshop. The workshop aims at bringing together researchers from the area of AR/VR technology, human computer interaction, AI, as well as psychologists, SF authors, and other people with a vision of how storytelling in immersive virtual reality environments should look. The goal of this workshop is to showcase, develop, and discuss concepts for better virtual storytelling methods, tools and collaborative work between computer scientists and creatives. Additional to envolve ideas towards the realization of interfaces enabling narrative and creative virtual sceneries. Topics addressed in this workshop include but are not restricted to: