The Intersection of Fashion, Immersive Technology, and Sustainability: A Literature Review

The Intersection of Fashion, Immersive Technology, and Sustainability: A Literature Review
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DOI:
10.3390/su15043761
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发表时间:
2023-02
期刊:
影响因子:
3.9
通讯作者:
Lyndsay Mesjar;Karen Cross;Yang Jiang;J. Steed
Lyndsay Mesjar;Karen Cross;Yang Jiang;J. Steed
中科院分区:
环境科学与生态学3区
文献类型:
--
作者:
Lyndsay Mesjar;Karen Cross;Yang Jiang;J. Steed

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时装业的排放、资源使用和浪费正引起越来越多的消费者和政府的关注,人们普遍认为,沿着供应链需要一种新的方法。在COVID-19疫情后,数码化的发展促进了对数码应用的兴趣,包括增强现实和虚拟现实等沉浸式技术。这篇系统性的文献综述探讨了时尚、沉浸式技术和可持续性的交叉主题,以确定趋势,研究所提供的解决方案,并讨论沉浸式技术对可持续性的影响。查阅了4种资源(Scholar、SCOPUS、WOS和ProQuest),共获得74篇文献供综述。由于该主题的流行性和现有学术文献中的空白,灰色文献被纳入。研究结果强调了沉浸式技术在时尚行业的应用,这是迈向可持续发展的一部分。这些技术用于减少在线退货,教育消费者,减少设计和制造中的浪费,并消除对实物的需求。然而,问题包括高能源成本,消费者不情愿和技能短缺。研究结果表明,未来的研究和行业讨论应侧重于实证研究,以衡量沉浸式技术的可持续性影响,监测技术扩散和吸收,并衡量行业技能差距。
Fashion industry emissions, resource use, and waste are attracting increasing consumer and government attention, with broad agreement that a new approach is required along the supply chain. Following the COVID-19 pandemic, a move to digitalisation facilitated an accelerating interest in digital applications, including immersive technologies such as augmented and virtual reality. This systematic literature review explores the intersecting topics of fashion, immersive technologies, and sustainability to determine the trends, examine the solutions offered, and discuss the implications of immersive technologies for sustainability. Four resources were consulted (Scholar, SCOPUS, WOS, and ProQuest), resulting in 74 articles for the review. Grey literature was included due to the currency of the topic and gaps in the available academic literature. The findings highlight immersive technology uses in the fashion industry, which are part of a move towards sustainability. These technologies are used to reduce online returns, educate consumers, reduce waste in design and manufacture, and remove the need for physical items. However, issues include high energy costs, consumer reluctance, and skill shortages. Results suggest future research and industry discussions should focus on empirical studies to measure the sustainability impact of immersive technologies, monitor technology diffusion and uptake, and measure the industry skills gap.